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Benoît Guillard

5 accepted papers

2024

Garment Recovery with Shape and Deformation Priors

CVPR 2024poster

While modeling people wearing tight-fitting clothing has made great strides in recent years loose-fitting clothing remains a challenge. We propose a method that delivers realistic garment models from real-world images regardless of garment shape or deformation. To this end we introduce a fitting app…

2023

DrapeNet: Garment Generation and Self-Supervised Draping

CVPR 2023poster

Recent approaches to drape garments quickly over arbitrary human bodies leverage self-supervision to eliminate the need for large training sets. However, they are designed to train one network per clothing item, which severely limits their generalization abilities. In our work, we rely on self-super…

2023

ISP: Multi-Layered Garment Draping with Implicit Sewing Patterns

NeurIPS 2023poster

Many approaches to draping individual garments on human body models are realistic, fast, and yield outputs that are differentiable with respect to the body shape on which they are draped. However, they are either unable to handle multi-layered clothing, which is prevalent in everyday dress, or restr…

2022

Learning to Simulate Realistic LiDARs

IROS 2022poster

Simulating realistic sensors is a challenging part in data generation for autonomous systems, often involving carefully handcrafted sensor design, scene properties, and physics modeling. To alleviate this, we introduce a pipeline for data-driven simulation of a realistic LiDAR sensor. We propose a m…

Cited by 19SourceScholar
2022

MeshUDF: Fast and Differentiable Meshing of Unsigned Distance Field Networks

ECCV 2022poster

"Unsigned Distance Fields (UDFs) can be used to represent non-watertight surfaces. However, current approaches to converting them into explicit meshes tend to either be expensive or to degrade the accuracy. Here, we extend the marching cube algorithm to handle UDFs, both fast and accurately. Moreove…