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Bohui Wan

1 accepted papers

2026

RigMo: Unifying Rig and Motion Learning for Generative Animation

CVPR 2026

Despite significant progress in 4D generation, rig and motion--the core structural and dynamic components of animation--are typically modeled as separate problems. Existing pipelines rely on ground-truth skeletons and skinning weights for motion generation and treat auto-rigging as an independent pr

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