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Zongrui Li

5 accepted papers

2026

Monocular Normal Estimation via Shading Sequence Estimation

ICLR 2026oral

Monocular normal estimation aims to estimate normal map from a single RGB image of an object under arbitrary lighting. Existing methods rely on deep models to directly predict normal maps. However, they often suffer from 3D misalignment: while the estimated normal maps may appear to have an overall…

Cited by 0SourcecodeScholar
2026

RigMo: Unifying Rig and Motion Learning for Generative Animation

CVPR 2026

Despite significant progress in 4D generation, rig and motion--the core structural and dynamic components of animation--are typically modeled as separate problems. Existing pipelines rely on ground-truth skeletons and skinning weights for motion generation and treat auto-rigging as an independent pr

Cited by 0SourceScholar
2024

Spin-UP: Spin Light for Natural Light Uncalibrated Photometric Stereo

CVPR 2024poster

Natural Light Uncalibrated Photometric Stereo (NaUPS) relieves the strict environment and light assumptions in classical Uncalibrated Photometric Stereo (UPS) methods. However due to the intrinsic ill-posedness and high-dimensional ambiguities addressing NaUPS is still an open question. Existing wor…

2023

DANI-Net: Uncalibrated Photometric Stereo by Differentiable Shadow Handling, Anisotropic Reflectance Modeling, and Neural Inverse Rendering

CVPR 2023poster

Uncalibrated photometric stereo (UPS) is challenging due to the inherent ambiguity brought by the unknown light. Although the ambiguity is alleviated on non-Lambertian objects, the problem is still difficult to solve for more general objects with complex shapes introducing irregular shadows and gene…