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Chengde Wan

9 accepted papers

2025

LatentHOI: On the Generalizable Hand Object Motion Generation with Latent Hand Diffusion.

CVPR 2025poster

Current research on generating 3D hand-object interaction motion primarily focuses on in-domain objects. Generalization to unseen objects is essential for practical applications, yet it remains both challenging and largely unexplored.In this paper, we propose LatentHOI, a novel approach designed to…

Cited by 0SourcePDFScholar
2024

POET: Prompt Offset Tuning for Continual Human Action Adaptation

ECCV 2024oral

"As extended reality (XR) is redefining how users interact with computing devices, research in human action recognition is gaining prominence. Typically, models deployed on immersive computing devices are static and limited to their default set of classes. The goal of our research is to provide user…

2023

Data-Free Class-Incremental Hand Gesture Recognition

ICCV 2023poster

This paper investigates data-free class-incremental learning (DFCIL) for hand gesture recognition from 3D skeleton sequences. In this class-incremental learning (CIL) setting, while incrementally registering the new classes, we do not have access to the training samples (i.e. data-free) of t…

Cited by 9PDFcodeScholar
2022

PressureVision: Estimating Hand Pressure from a Single RGB Image

ECCV 2022poster

"People often interact with their surroundings by applying pressure with their hands. While hand pressure can be measured by placing pressure sensors between the hand and the environment, doing so can alter contact mechanics, interfere with human tactile perception, require costly sensors, and scale…

2020

Dual Grid Net: Hand Mesh Vertex Regression from Single Depth Maps

ECCV 2020poster

We aim to recover the dense 3D surface of the hand from depth maps and propose a network that can predict mesh vertices, transformation matrices for every joint and joint coordinates in a single forward pass. Use fully convolutional architectures, we first map depth image features to the mesh grid a…

Cited by 31SourcePDFScholar
2017

Crossing Nets: Combining GANs and VAEs With a Shared Latent Space for Hand Pose Estimation

CVPR 2017spotlight

State-of-the-art methods for 3D hand pose estimation from depth images require large amounts of annotated training data. We propose modelling the statistical relationship of 3D hand poses and corresponding depth images using two deep generative models with a shared latent space. By design, our archi…

Cited by 184PDFScholar
2017

Deep Learning on Lie Groups for Skeleton-Based Action Recognition

CVPR 2017spotlight

In recent years, skeleton-based action recognition has become a popular 3D classification problem. State-of-the-art methods typically first represent each motion sequence as a high-dimensional trajectory on a Lie group with an additional dynamic time warping, and then shallowly learn favorable Lie g…

Cited by 350PDFScholar