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Chengwei Zheng

7 accepted papers

2026

RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos

CVPR 2026

Reconstructing people, objects, and their interactions in 3D is a long-standing and fundamental goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill-posed; depth is ambiguous, humans and objects occlude each other, and camera and object motion entangle

Cited by 0SourcecodeScholar
2024

HSR: Holistic 3D Human-Scene Reconstruction from Monocular Videos

ECCV 2024poster

"An overarching goal for computer-aided perception systems is the holistic understanding of the human-centric 3D world, including faithful reconstructions of humans, scenes, and their global spatial relationships. While recent progress in monocular 3D reconstruction has been made for footage of eith…

Cited by 3SourcePDFScholar
2024

ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild

ECCV 2024poster

"While previous years have seen great progress in the 3D reconstruction of humans from monocular videos, few of the state-of-the-art methods are able to handle loose garments that exhibit large non-rigid surface deformations during articulation. This limits the application of such methods to humans…

Cited by 7SourcePDFScholar
2024

Relightable and Animatable Neural Avatars from Videos

AAAI 2024technical

Lightweight creation of 3D digital avatars is a highly desirable but challenging task. With only sparse videos of a person under unknown illumination, we propose a method to create relightable and animatable neural avatars, which can be used to synthesize photorealistic images of humans under novel…

2023

EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Points

CVPR 2023poster

Neural radiance fields (NeRF) achieve highly photo-realistic novel-view synthesis, but it's a challenging problem to edit the scenes modeled by NeRF-based methods, especially for dynamic scenes. We propose editable neural radiance fields that enable end-users to easily edit dynamic scenes and even s…

2022

OcclusionFusion: Occlusion-Aware Motion Estimation for Real-Time Dynamic 3D Reconstruction

CVPR 2022poster

RGBD-based real-time dynamic 3D reconstruction suffers from inaccurate inter-frame motion estimation as errors may accumulate with online tracking. This problem is even more severe for single-view-based systems due to strong occlusions. Based on these observations, we propose OcclusionFusion, a nove…

Cited by 40PDFcodeScholar