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Daniel C. Asmar

3 accepted papers

2025

MGSO: Monocular Real-Time Photometric SLAM with Efficient 3D Gaussian Splatting

ICRA 2025

Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However, existing 3DGS-based SLAM systems struggle to balance hardwar

Cited by 7SourceScholar
2017

Relaxing Nonholonomic Constraints to Eliminate Chattering From Time-Optimal Control Solutions

RA-L 2017

This letter presents a new approach to tackle the problem of infinite chattering, observed at bang-singular junctions of the minimum-time trajectories of car-like robots with bounded angular acceleration control. To eliminate chattering from time-optimal control solutions, we propose to relax the id

Cited by 3SourceScholar