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Nicolas Abboud

2 accepted papers

2025

MGSO: Monocular Real-Time Photometric SLAM with Efficient 3D Gaussian Splatting

ICRA 2025

Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However, existing 3DGS-based SLAM systems struggle to balance hardwar

Cited by 7Source ↗Scholar ↗
2024

Inline Photometrically Calibrated Hybrid Visual SLAM

IROS 2024poster

This paper presents an integrated approach to Visual SLAM, merging online sequential photometric calibration within a Hybrid direct-indirect visual SLAM (H-SLAM). Photometric calibration helps normalize pixel intensity values under different lighting conditions, and thereby improves the direct compo…

Cited by 1Source ↗code ↗Scholar ↗