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Don Joven Agravante

6 accepted papers

2023

Learning Neuro-Symbolic World Models with Conversational Proprioception

ACL 2023short

The recent emergence of Neuro-Symbolic Agent (NeSA) approaches to natural language-based interactions calls for the investigation of model-based approaches. In contrast to model-free approaches, which existing NeSAs take, learning an explicit world model has an interesting potential especially in th…

Cited by 1SourcePDFScholar
2021

Data-Efficient Framework for Real-World Multiple Sound Source 2d Localization

ICASSP 2021accepted

Deep neural networks have recently led to promising results for the task of multiple sound source localization. Yet, they require a lot of training data to cover a variety of acoustic conditions and micro-phone array layouts. One can leverage acoustic simulators to inexpensively generate labeled tra…

Cited by 0SourceScholar
2021

Neuro-Symbolic Reinforcement Learning with First-Order Logic

EMNLP 2021main

Deep reinforcement learning (RL) methods often require many trials before convergence, and no direct interpretability of trained policies is provided. In order to achieve fast convergence and interpretability for the policy in RL, we propose a novel RL method for text-based games with a recent neuro…

Cited by 48SourcePDFScholar
2017

Active vision for pose estimation applied to singularity avoidance in visual servoing

IROS 2017poster

In active vision, the camera motion is controlled in order to improve a certain visual sensing strategy. In this paper, we formulate an active vision task function to improve pose estimation. This is done by defining an optimality metric on the Fisher Information Matrix. This task is then incorporat…

Cited by 7SourceScholar
2017

Visual Servoing in an Optimization Framework for the Whole-Body Control of Humanoid Robots

RA-L 2017

In this paper, we show that visual servoing can be formulated as an acceleration-resolved, quadratic optimization problem. This allows us to handle visual constraints, such as field of view and occlusion avoidance, as inequalities. Furthermore, it allows us to easily integrate visual servoing tasks

Cited by 60SourceScholar
2016

Walking pattern generators designed for physical collaboration

ICRA 2016

This paper is about the design of humanoid walking pattern generators to be used for physical collaboration. A particular use case is a humanoid robot helping a human to carry large and/or heavy objects. To do this, we construct a reduced model which takes into account physical interaction. This is

Cited by 32SourceScholar