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Eric Li

6 accepted papers

2026

Curriculum Reinforcement Learning from Easy to Hard Tasks Improves LLM Reasoning

ICLR 2026poster

We aim to improve the reasoning capabilities of language models via reinforcement learning with verifiable rewards (RLVR). Recent RLVR post-trained models like DeepSeek-R1 have demonstrated reasoning abilities on mathematical and coding tasks. However, prior studies suggest that using RLVR alone to…

Cited by 0SourcecodeScholar
2026

DynamicsBoost: Dynamic Plausible Video Generation via Annotation-Free Continuation Preference Optimization

CVPR 2026

Despite significant progress in text-to-video generation, current models still suffer from unrealistic dynamics, temporal inconsistency, and unstable semantic alignment. Existing preference alignment approaches rely on costly and often ambiguous human or VLM-based video preference annotation, which

Cited by 0SourceScholar
2026

GenMatter: Perceiving Physical Objects with Generative Matter Models

CVPR 2026

Human visual perception offers valuable insights for understanding computational principles of motion-based scene interpretation. Humans robustly detect and segment moving entities that constitute independently moveable chunks of matter, whether observing sparse moving dots, textured surfaces, or na

Cited by 0SourceScholar
2026

PanoWorld-X: Generating Explorable Panoramic Worlds via Sphere-Aware Video Diffusion

ICML 2026spotlight

Achieving a complete and explorable 360-degree visual world is a cornerstone of immersive content creation. While recent advances in video generation have achieved impressive results, they follow a 2D paradigm that treats content generation as transitions of 2D pixels, lacking an intrinsic understan…

Cited by 0SourceScholar
2026

SceneTransporter: Optimal Transport-Guided Compositional Latent Diffusion for Single-Image Structured 3D Scene Generation

ICLR 2026poster

We introduce SceneTransporter, an end-to-end framework for structured 3D scene generation from a single image. While existing methods generate part-level 3D objects, they often fail to organize these parts into distinct instances in open-world scenes. Through a debiased clustering probe, we reveal a…

Cited by 0SourcecodeScholar
2025

Flow-based Domain Randomization for Learning and Sequencing Robotic Skills

ICML 2025poster

Domain randomization in reinforcement learning is an established technique for increasing the robustness of control policies learned in simulation. By randomizing properties of the environment during training, the learned policy can be robust to uncertainty along the randomized dimensions. While the…