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Florian Hahlbohm

2 accepted papers

2026

Faster-GS: Analyzing and Improving Gaussian Splatting Optimization

CVPR 2026

Recent advances in 3D Gaussian Splatting (3DGS) have focused on accelerating optimization while preserving reconstruction quality. However, many proposed methods entangle implementation-level improvements with fundamental algorithmic modifications or trade performance for fidelity, leading to a frag

Cited by 0SourcecodeScholar
2026

NVGS: Neural Visibility for Occlusion Culling in 3D Gaussian Splatting

CVPR 2026

3D Gaussian Splatting can exploit frustum culling and level-of-detail strategies to accelerate rendering of scenes containing a large number of primitives. However, the semi-transparent nature of Gaussians prevents the application of another highly effective technique: occlusion culling. We address

Cited by 0SourcecodeScholar