← Search

Francisco Vicente Carrasco

4 accepted papers

2026

CGHair: Compact Gaussian Hair Reconstruction with Card Clustering

CVPR 2026

We present a compact pipeline for high-fidelity hair reconstruction from multi-view images. While recent 3D Gaussian Splatting (3DGS) methods achieve realistic results, they often require millions of primitives, leading to high storage and rendering costs. Observing that hair exhibits structural and

Cited by 0SourceScholar
2024

Doubly Hierarchical Geometric Representations for Strand-based Human Hairstyle Generation

NeurIPS 2024poster

We introduce a doubly hierarchical generative representation for strand-based 3D hairstyle geometry that progresses from coarse, low-pass filtered guide hair to densely populated hair strands rich in high-frequency details. We employ the Discrete Cosine Transform (DCT) to separate low-frequency stru…

Cited by 0SourcePDFScholar
2024

Generalizable Human Gaussians for Sparse View Synthesis

ECCV 2024poster

"Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While these methods excel at interpolating within the training data, the challenge of ge…

2024

Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba

NeurIPS 2024poster

3D Hand reconstruction from a single RGB image is challenging due to the articulated motion, self-occlusion, and interaction with objects. Existing SOTA methods employ attention-based transformers to learn the 3D hand pose and shape, yet they do not fully achieve robust and accurate performance, pri…