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Fuhao Qiu

2 accepted papers

2021

Learning Diverse Policies in MOBA Games via Macro-Goals

NeurIPS 2021poster

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Even though these AI systems have achieved or even exceeded human-level performance, they still suffer from the lack of po…

Cited by 12SourcePDFScholar
2020

Towards Playing Full MOBA Games with Deep Reinforcement Learning

NeurIPS 2020poster

MOBA games, e.g., Honor of Kings, League of Legends, and Dota 2, pose grand challenges to AI systems such as multi-agent, enormous state-action space, complex action control, etc. Developing AI for playing MOBA games has raised much attention accordingly. However, existing work falls short in handli…