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GUOAN HAN

2 accepted papers

2021

Learning Diverse Policies in MOBA Games via Macro-Goals

NeurIPS 2021poster

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Even though these AI systems have achieved or even exceeded human-level performance, they still suffer from the lack of po…

Cited by 12SourcePDFScholar
2017

Two-dimensional anti-jamming communication based on deep reinforcement learning

ICASSP 2017accepted

In this paper, a two-dimensional anti-jamming communication scheme for cognitive radio networks is developed, in which a secondary user (SU) exploits both spread spectrum and user mobility to address jamming attacks, while not interfering with primary users. By applying a deep Q-network algorithm, t…

Cited by 0SourceScholar