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Guillaume Bellegarda

16 accepted papers

2025

SATA: Safe and Adaptive Torque-Based Locomotion Policies Inspired by Animal Learning

RSS 2025poster

Despite recent advances in learning-based controllers for legged robots, deployments in human-centric environments remain limited by safety concerns. Most of these approaches use position-based control, where policies output target joint angles that must be processed by a low-level controller (e.g.,…

Cited by 1PDFScholar
2024

Learning-based Hierarchical Control: Emulating the Central Nervous System for Bio-Inspired Legged Robot Locomotion

IROS 2024

Animals possess a remarkable ability to navigate challenging terrains, achieved through the interplay of various pathways between the brain, central pattern generators (CPGs) in the spinal cord, and musculoskeletal system. Traditional bioinspired control frameworks often rely on a singular control p

Cited by 7SourceScholar
2024

ManyQuadrupeds: Learning a Single Locomotion Policy for Diverse Quadruped Robots

ICRA 2024poster

Learning a locomotion policy for quadruped robots has traditionally been constrained to a specific robot morphology, mass, and size. The learning process must usually be repeated for every new robot, where hyperparameters and reward function weights must be re-tuned to maximize performance for each…

Cited by 28SourceScholar
2024

Online Optimization of Central Pattern Generators for Quadruped Locomotion

IROS 2024

Typical legged locomotion controllers are designed or trained offline. This is in contrast to many animals, which are able to locomote at birth, and rapidly improve their locomotion skills with few real-world interactions. Such motor control is possible through oscillatory neural networks located in

Cited by 10SourceScholar
2024

Quadruped-Frog: Rapid Online Optimization of Continuous Quadruped Jumping

ICRA 2024poster

Legged robots are becoming increasingly agile in exhibiting dynamic behaviors such as running and jumping. Usually, such behaviors are either optimized and engineered offline (i.e. the behavior is designed for before it is needed), either through model-based trajectory optimization, or through deep…

Cited by 11SourceScholar
2024

Visual CPG-RL: Learning Central Pattern Generators for Visually-Guided Quadruped Locomotion

ICRA 2024poster

We present a framework for learning visually-guided quadruped locomotion by integrating exteroceptive sensing and central pattern generators (CPGs), i.e. systems of coupled oscillators, into the deep reinforcement learning (DRL) framework. Through both exteroceptive and proprioceptive sensing, the a…

Cited by 18SourceScholar
2023

Puppeteer and Marionette: Learning Anticipatory Quadrupedal Locomotion Based on Interactions of a Central Pattern Generator and Supraspinal Drive

ICRA 2023poster

Quadruped animal locomotion emerges from the interactions between the spinal central pattern generator (CPG), sensory feedback, and supraspinal drive signals from the brain. Computational models of CPGs have been widely used for investigating the spinal cord contribution to animal locomotion control…

Cited by 17SourceScholar
2022

Robust High-Speed Running for Quadruped Robots via Deep Reinforcement Learning

IROS 2022poster

Deep reinforcement learning has emerged as a popular and powerful way to develop locomotion controllers for quadruped robots. Common approaches have largely focused on learning actions directly in joint space, or learning to modify and offset foot positions produced by trajectory generators. Both ap…

Cited by 65SourceScholar