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Gustav Markkula

2 accepted papers

2026

WeatherEdit: Controllable Weather Editing with 4D Gaussian Field

AAAI 2026technical

In this work, we present WeatherEdit, a novel weather editing pipeline for generating realistic weather effects with controllable types and severity in 3D scenes. Our approach is structured into two key components: weather background editing and weather particle construction. For weather background

Cited by 0SourcePDFScholar
2025

Weathergs: 3D Scene Reconstruction in Adverse Weather Conditions Via Gaussian Splatting

ICRA 2025

D Gaussian Splatting (3DGS) has gained significant attention for 3D scene reconstruction, but still suffers from complex outdoor environments, especially under adverse weather. This is because 3DGS treats the artifacts caused by adverse weather as part of the scene and will directly reconstruct them

Cited by 12SourcecodeScholar