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Haizhou Ge

4 accepted papers

2026

GS-Playground: A High-Throughput Photorealistic Simulator for Vision-Informed Robot Learning

RSS 2026poster

Embodied AI research is undergoing a shift toward vision-centric perceptual paradigms. While massively parallel simulators have catalyzed breakthroughs in proprioception-based locomotion, their potential remains largely untapped for vision-centric tasks due to the prohibitive computational overhead …

Cited by 0SourceScholar
2026

ManiVID-3D: Generalizable View-Invariant Reinforcement Learning for Robotic Manipulation via Disentangled 3D Representations

RA-L 2026

Deploying visual reinforcement learning (RL) policies in real-world manipulation is often hindered by camera viewpoint changes. A policy trained from a fixed front-facing camera may fail when the camera is shifted-an unavoidable situation in real-world settings where sensor placement is hard to mana

Cited by 5SourceScholar
2025

DISCOVERSE: Efficient Robot Simulation in Complex High-Fidelity Environments

IROS 2025

We present Discoverse, the first unified, modular, open-source 3DGS-based simulation framework for Real2Sim2Real robot learning. It features a holistic Real2Sim pipeline that synthesizes hyper-realistic geometry and appearance of complex real-world scenarios, paving the way for analyzing and bridgin

Cited by 14SourcecodeScholar
2025

ImitDiff: Transferring Foundation-Model Priors for Distraction-Robust Visuomotor Policy

RA-L 2025

Visuomotor imitation learning policies enable robots to efficiently acquire manipulation skills from visual demonstrations. However, as scene complexity and visual distractions increase, policies that perform well in simple settings often experience substantial performance degradation. To address th

Cited by 1SourceScholar