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Haojian Jin

3 accepted papers

2026

lmgame-Bench: How Good are LLMs at Playing Games?

ICLR 2026poster

Playing video games requires perception, reasoning, memory, and long-horizon planning—exactly the faculties expected of modern large language and vision–language models (LLMs/VLMs). We introduce LMGame-Bench, a benchmark built on six popular games spanning platformer, puzzle, and narrative games thr…

Cited by 0SourcecodeScholar
2025

GameArena: Evaluating LLM Reasoning through Live Computer Games

ICLR 2025poster

Evaluating the reasoning abilities of large language models (LLMs) is challenging. Existing benchmarks often depend on static datasets, which are vulnerable to data contamination and may get saturated over time, or on binary live human feedback that conflates reasoning with other abilities. As the m…

Cited by 2SourcePDFScholar
2021

Speech Recognition Using RFID Tattoos (Extended Abstract)

IJCAI 2021poster

This paper presents a radio-frequency (RF) based assistive technology for voice impairments (i.e., dysphonia), which occurs in an estimated 1% of the global population. We specifically focus on acquired voice disorders where users continue to be able to make facial and lip gestures associated with s…

Cited by 0SourcePDFScholar