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Haolin Zhuang

5 accepted papers

2025

MagicMan: Generative Novel View Synthesis of Humans with 3D-Aware Diffusion and Iterative Refinement

AAAI 2025technical

Existing works in single-image human reconstruction suffer from weak generalizability due to insufficient training data or 3D inconsistencies for a lack of comprehensive multi-view knowledge. In this paper, we introduce MagicMan, a human-specific multi-view diffusion model to generate high-quality n…

Cited by 8SourcePDFScholar
2024

Enhancing Expressiveness in Dance Generation Via Integrating Frequency and Music Style Information

ICASSP 2024accepted

Dance generation, as a branch of human motion generation, has attracted increasing attention. Recently, a few works attempt to enhance dance expressiveness, which includes genre matching, beat alignment, and dance dynamics, from certain aspects. However, the enhancement is quite limited as they lack…

Cited by 0SourceScholar
2024

Explore 3D Dance Generation via Reward Model from Automatically-Ranked Demonstrations

AAAI 2024technical

This paper presents an Exploratory 3D Dance generation framework, E3D2, designed to address the exploration capability deficiency in existing music-conditioned 3D dance generation models. Current models often generate monotonous and simplistic dance sequences that misalign with human preferences bec…

Cited by 4SourcePDFScholar
2023

GTN-Bailando: Genre Consistent long-Term 3D Dance Generation Based on Pre-Trained Genre Token Network

ICASSP 2023accepted

Music-driven 3D dance generation has become an intensive research topic in recent years with great potential for real-world applications. Most existing methods lack the consideration of genre, which results in genre inconsistency in the generated dance movements. In addition, the correlation between…

Cited by 0SourceScholar
2023

QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generation

CVPR 2023highlight

Speech-driven gesture generation is highly challenging due to the random jitters of human motion. In addition, there is an inherent asynchronous relationship between human speech and gestures. To tackle these challenges, we introduce a novel quantization-based and phase-guided motion matching framew…