← Search

Haoyun Li

3 accepted papers

2026

Motion-R1: Enhancing Motion Generation with Decomposed Chain-of-Thought and RL Binding

ICLR 2026poster

Text-to-Motion generation has become a fundamental task in human-machine interaction, enabling the synthesis of realistic human motions from natural language descriptions. Although recent advances in large language models and reinforcement learning have contributed to high-quality motion generation,…

Cited by 0SourceScholar
2026

SwiftVLA: Unlocking Spatiotemporal Dynamics for Lightweight VLA Models at Minimal Overhead

CVPR 2026

Vision-Language-Action (VLA) models built on pretrained Vision-Language Models (VLMs) show strong potential but are limited in practicality due to their large parameter counts. To mitigate this issue, using a lightweight VLM has been explored, but it compromises spatiotemporal reasoning. Although so

Cited by 0SourcecodeScholar
2025

WonderTurbo: Generating Interactive 3D World in 0.72 Seconds

ICCV 2025poster

Interactive 3D generation is gaining momentum and capturing extensive attention for its potential to create immersive virtual experiences. However, a critical challenge in current 3D generation technologies lies in achieving real-time interactivity. To address this issue, we introduce WonderTurbo, t…

Cited by 0SourcePDFScholar