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Hongsuk Choi

11 accepted papers

2026

Flow Matching Policy Gradients

ICLR 2026poster

Flow-based generative models, including diffusion models, excel at modeling continuous distributions in high-dimensional spaces. In this work, we introduce Flow Policy Optimization (FPO), a simple on-policy reinforcement learning algorithm that brings flow matching into the policy gradient framework…

Cited by 0SourcecodeScholar
2026

Viser: Imperative, Web-based 3D Visualization for Python

RSS 2026poster

We present Viser, a toolkit for 3D visualization in robotics and computer vision. Viser aims to bring easy and extensible 3D visualization to Python: we provide comprehensive 3D scene and 2D GUI primitives, which can be used independently with minimal setup or composed to build specialized interface…

Cited by 0SourceScholar
2025

PyRoki: A Modular Toolkit for Robot Kinematic Optimization

IROS 2025

Robot motion can have many goals. Depending on the task, we might optimize for pose error, speed, collision, or similarity to a human demonstration. Motivated by this, we present PyRoki: a modular, extensible, and deviceagnostic toolkit for solving kinematic optimization problems. PyRoki couples an

Cited by 29SourcecodeScholar
2025

Reconstructing People, Places, and Cameras

CVPR 2025highlight

We present "Humans and Structure from Motion" (HSfM), a method for jointly reconstructing multiple human meshes, scene point clouds, and camera parameters in a metric world coordinate system from a sparse set of uncalibrated multi-view images featuring people. Our approach combines data-driven scene…

2025

Visual Imitation Enables Contextual Humanoid Control

CoRL 2025oral

How can we teach humanoids to climb staircases and sit on chairs using the surrounding environment context? Arguably the simplest way is to _just show them_—casually capture a human motion video and feed it to humanoids. We introduce **VideoMimic**, a real-to-sim-to-real pipeline that mines everyday…

Cited by 0SourceScholar
2024

HandNeRF: Learning to Reconstruct Hand-Object Interaction Scene from a Single RGB Image

ICRA 2024poster

This paper presents a method to learn hand-object interaction prior for reconstructing a 3D hand-object scene from a single RGB image. The inference as well as training-data generation for 3D hand-object scene reconstruction is challenging due to the depth ambiguity of a single image and occlusions…

Cited by 10SourcecodeScholar
2023

Rethinking Self-Supervised Visual Representation Learning in Pre-training for 3D Human Pose and Shape Estimation

ICLR 2023poster

Recently, a few self-supervised representation learning (SSL) methods have outperformed the ImageNet classification pre-training for vision tasks such as object detection. However, its effects on 3D human body pose and shape estimation (3DHPSE) are open to question, whose target is fixed to a unique…

Cited by 7SourcePDFScholar
2022

HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network

CVPR 2022poster

Hands are often severely occluded by objects, which makes 3D hand mesh estimation challenging. Previous works often have disregarded information at occluded regions. However, we argue that occluded regions have strong correlations with hands so that they can provide highly beneficial information for…

Cited by 127PDFcodeScholar
2022

Learning To Estimate Robust 3D Human Mesh From In-the-Wild Crowded Scenes

CVPR 2022poster

We consider the problem of recovering a single person's 3D human mesh from in-the-wild crowded scenes. While much progress has been in 3D human mesh estimation, existing methods struggle when test input has crowded scenes. The first reason for the failure is a domain gap between training and testing…

Cited by 98PDFcodeScholar
2021

Beyond Static Features for Temporally Consistent 3D Human Pose and Shape From a Video

CVPR 2021poster

Despite the recent success of single image-based 3D human pose and shape estimation methods, recovering temporally consistent and smooth 3D human motion from a video is still challenging. Several video-based methods have been proposed; however, they fail to resolve the single image-based methods' te…

Cited by 257PDFcodeScholar
2020

Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose

ECCV 2020poster

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is the overfitting to image appearance, due to the domain gap between the train…