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Hongyu Wu

6 accepted papers

2026

Fracture-GS: Dynamic Fracture Simulation with Physics-Integrated Gaussian Splatting

ICLR 2026poster

This paper presents a unified framework for simulating and visualizing dynamic fracture phenomena in extreme mechanical collisions using multi-view image inputs. While existing methods primarily address elastic deformations at contact surfaces, they fail to capture the complex physics of extreme col…

Cited by 0SourceScholar
2026

MoCoDiff: A Controllable Autoregressive Diffusion Model for Expressive Motion Generation

CVPR 2026

Diffusion-based motion generation has advanced rapidly, but current methods still struggle with long-horizon consistency, style control, and multi-condition guidance. A major reason is the fused-conditioning design, where semantic, stylistic, and temporal signals share a single pathway, causing inte

Cited by 0SourceScholar
2025

3D Dental Model Segmentation with Geometrical Boundary Preserving

CVPR 2025poster

3D intraoral scan mesh is widely used in digital dentistry diagnosis, segmenting 3D intraoral scan mesh is a critical preliminary task. Numerous approaches have been devised for precise tooth segmentation. Currently, the deep learning-based methods are capable of the high accuracy segmentation of c…

2025

SCoT: Unifying Consistency Models and Rectified Flows via Straight-Consistent Trajectories

NeurIPS 2025poster

Pre-trained diffusion models are commonly used to generate clean data (e.g., images) from random noises, effectively forming pairs of noises and corresponding clean images. Distillation on these pre-trained models can be viewed as the process of constructing advanced trajectories within the pair to…

Cited by 0SourceScholar
2024

FaceCom: Towards High-fidelity 3D Facial Shape Completion via Optimization and Inpainting Guidance

CVPR 2024poster

We propose FaceCom a method for 3D facial shape completion which delivers high-fidelity results for incomplete facial inputs of arbitrary forms. Unlike end-to-end shape completion methods based on point clouds or voxels our approach relies on a mesh-based generative network that is easy to optimize…