← Search

Hongyu Wu

6 accepted papers

2026

Fracture-GS: Dynamic Fracture Simulation with Physics-Integrated Gaussian Splatting

ICLR 2026poster

This paper presents a unified framework for simulating and visualizing dynamic fracture phenomena in extreme mechanical collisions using multi-view image inputs. While existing methods primarily address elastic deformations at contact surfaces, they fail to capture the complex physics of extreme col…

Cited by 0Source ↗Scholar ↗
2026

MoCoDiff: A Controllable Autoregressive Diffusion Model for Expressive Motion Generation

CVPR 2026

Diffusion-based motion generation has advanced rapidly, but current methods still struggle with long-horizon consistency, style control, and multi-condition guidance. A major reason is the fused-conditioning design, where semantic, stylistic, and temporal signals share a single pathway, causing inte

Cited by 0Source ↗Scholar ↗
2025

3D Dental Model Segmentation with Geometrical Boundary Preserving

CVPR 2025poster

3D intraoral scan mesh is widely used in digital dentistry diagnosis, segmenting 3D intraoral scan mesh is a critical preliminary task. Numerous approaches have been devised for precise tooth segmentation. Currently, the deep learning-based methods are capable of the high accuracy segmentation of c…

2025

SCoT: Unifying Consistency Models and Rectified Flows via Straight-Consistent Trajectories

NeurIPS 2025poster

Pre-trained diffusion models are commonly used to generate clean data (e.g., images) from random noises, effectively forming pairs of noises and corresponding clean images. Distillation on these pre-trained models can be viewed as the process of constructing advanced trajectories within the pair to…

Cited by 0Source ↗Scholar ↗
2024

FaceCom: Towards High-fidelity 3D Facial Shape Completion via Optimization and Inpainting Guidance

CVPR 2024poster

We propose FaceCom a method for 3D facial shape completion which delivers high-fidelity results for incomplete facial inputs of arbitrary forms. Unlike end-to-end shape completion methods based on point clouds or voxels our approach relies on a mesh-based generative network that is easy to optimize…