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Jiachen Qian

4 accepted papers

2026

Anime-Ready: Controllable 3D Anime Character Generation with Body-Aligned Component-Wise Garment Modeling

ICLR 2026poster

3D anime character generation has become increasingly important in digital entertainment, including animation production, virtual reality, gaming, and virtual influencers. Unlike realistic human modeling, anime-style characters require exaggerated proportions, stylized surface details, and artistica…

Cited by 0SourceScholar
2026

TEXTRIX: Latent Attribute Grid for Native Texture Generation and Beyond

CVPR 2026

Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated content. To overcome these challenges, we introduce TEXTRIX, a n

Cited by 0SourcecodeScholar
2025

Direct3D-S2: Gigascale 3D Generation Made Easy with Spatial Sparse Attention

NeurIPS 2025poster

Generating high-resolution 3D shapes using volumetric representations such as Signed Distance Functions (SDFs) presents substantial computational and memory challenges. We introduce Direct3D-S2, a scalable 3D generation framework based on sparse volumes that achieves superior output quality with dra…

Cited by 0SourceScholar
2025

High-quality Text-to-3D Character Generation with SparseCubes and Sparse Transformers.

ICLR 2025poster

Current state-of-the-art text-to-3D generation methods struggle to produce 3D models with fine details and delicate structures due to limitations in differentiable mesh representation techniques. This limitation is particularly pronounced in anime character generation, where intricate features such…

Cited by 0SourcePDFScholar