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Juan Dong

1 accepted papers

2024

STL-SLAM: A Structured-Constrained RGB-D SLAM Approach to Texture-Limited Environments

IROS 2024poster

Most RGB-D-based SLAM methods assume texture-rich environments, making them susceptible to significant tracking errors or complete failures in the absence of texture features. Moreover, many existing methods encounter substantial rotation estimation errors, leading to long-term drift in tracking. Th…

Cited by 1SourceScholar