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Julian Chibane

6 accepted papers

2025

TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions

ICCV 2025poster

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human interactions conditioned on a 3D object; others recover the object po…

Cited by 0SourcePDFScholar
2023

Object Pop-Up: Can We Infer 3D Objects and Their Poses From Human Interactions Alone?

CVPR 2023poster

The intimate entanglement between objects affordances and human poses is of large interest, among others, for behavioural sciences, cognitive psychology, and Computer Vision communities. In recent years, the latter has developed several object-centric approaches: starting from items, learning pipeli…

2022

Box2Mask: Weakly Supervised 3D Semantic Instance Segmentation Using Bounding Boxes

ECCV 2022poster

"Current 3D segmentation methods heavily rely on large-scale point-cloud datasets, which are notoriously laborious to annotate. Few attempts have been made to circumvent the need for dense per-point annotations. In this work, we look at weakly-supervised 3D semantic instance segmentation. The key id…

Cited by 76SourcePDFScholar
2021

Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes

CVPR 2021poster

Recent neural view synthesis methods have achieved impressive quality and realism, surpassing classical pipelines which rely on multi-view reconstruction. State-of-the-Art methods, such as NeRF, are designed to learn a single scene with a neural network and require dense multi-view inputs. Testing o…

Cited by 261PDFScholar
2020

Implicit Functions in Feature Space for 3D Shape Reconstruction and Completion

CVPR 2020poster

While many works focus on 3D reconstruction from images, in this paper, we focus on 3D shape reconstruction and completion from a variety of 3D inputs, which are deficient in some respect: low and high resolution voxels, sparse and dense point clouds, complete or incomplete. Processing of such 3D in…

Cited by 578PDFcodeScholar
2020

Neural Unsigned Distance Fields for Implicit Function Learning

NeurIPS 2020poster

In this work we target a learnable output representation that allows continuous, high resolution outputs of arbitrary shape. Recent works represent 3D surfaces implicitly with a Neural Network, thereby breaking previous barriers in resolution, and ability to represent diverse topologies. However, n…

Cited by 371SourcePDFScholar