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Karim El-Refai

6 accepted papers

2026

CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation

ICML 2026poster

“Code-as-Policy” considers how executable code can complement data-intensive Vision-LanguageAction (VLA) methods, yet their effectiveness as autonomous controllers for embodied manipulation remains underexplored. We present CaPX, an open-access framework for systematically studying Code-as-Policy ag…

Cited by 0SourcecodeScholar
2025

Omni-Scan: Creating Visually-Accurate Digital Twin Object Models Using a Bimanual Robot with Handover and Gaussian Splat Merging

IROS 2025

3D Gaussian Splats (3DGSs) are 3D object models derived from multi-view images. Such “digital twins” are useful for simulations, virtual reality, E-commerce, robot policy fine-tuning, and part inspection. 3D object scanning usually requires multi-camera arrays, precise laser scanners, or robot wrist

Cited by 2SourcecodeScholar
2025

Persistent Object Gaussian Splat (POGS) for Tracking Human and Robot Manipulation of Irregularly Shaped Objects

ICRA 2025

Tracking and manipulating irregularly-shaped, previously unseen objects in dynamic environments is important for robotic applications in manufacturing, assembly, and logistics. Recently introduced Gaussian Splats [1] efficiently model object geometry, but lack persistent state estimation for taskori

Cited by 11SourceScholar
2025

Real2Render2Real: Scaling Robot Data Without Dynamics Simulation or Robot Hardware

CoRL 2025oral

Scaling robot learning requires vast and diverse datasets. Yet the prevailing data collection paradigm—human teleoperation—remains costly and constrained by manual effort and physical robot access. We introduce Real2Render2Real (R2R2R), a novel approach for generating robot training data without rel…

Cited by 0SourceScholar
2024

Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robot

IROS 2024

Building semantic 3D maps is valuable for searching for objects of interest in offices, warehouses, stores, and homes. We present a mapping system that incrementally builds a Language-Embedded Gaussian Splat (LEGS): a detailed 3D scene representation that encodes both appearance and semantics in a u

Cited by 28SourcecodeScholar