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Kihyun Kim

6 accepted papers

2026

Beyond RLHF and NLHF: Population-Proportional Alignment under an Axiomatic Framework

ICLR 2026poster

Conventional preference learning methods often prioritize opinions held more widely when aggregating preferences from multiple evaluators. This may result in policies that are biased in favor of some types of opinions or groups and susceptible to strategic manipulation. To address this issue, we de…

Cited by 0SourceScholar
2026

CAGE: A Framework for Culturally Adaptive Red-Teaming Benchmark Generation

ICLR 2026poster

Existing red-teaming benchmarks, when adapted to new languages via direct translation, fail to capture socio-technical vulnerabilities rooted in local culture and law, creating a critical blind spot in LLM safety evaluation. To address this gap, we introduce CAGE (Culturally Adaptive Generation), a…

Cited by 0SourceScholar
2026

Fine-Grained Multi Image Object Hallucination Benchmark

CVPR 2026

Multimodal Large Language Models (MLLMs) are increasingly deployed in multi-image scenarios requiring complex reasoning across visual contexts. However, current MLLMs remain fundamentally limited by object hallucination--generating plausible yet factually inconsistent descriptions about objects. Exi

Cited by 0SourceScholar
2025

Towards Scalable Human-aligned Benchmark for Text-guided Image Editing

CVPR 2025highlight

A variety of text-guided image editing models have been proposed recently. However, there is no widely-accepted standard evaluation method mainly due to the subjective nature of the task, letting researchers rely on manual user study. To address this, we introduce a novel Human-Aligned benchmark for…

2024

A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback

ICML 2024poster

Inverse Reinforcement Learning (IRL) and Reinforcement Learning from Human Feedback (RLHF) are pivotal methodologies in reward learning, which involve inferring and shaping the underlying reward function of sequential decision-making problems based on observed human demonstrations and feedback. Most…

Cited by 1SourcePDFScholar