2024
CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization
ECCV 2024poster
"3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage demand compared to NeRF methods since it needs to store the pa…