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Mark Cartwright

9 accepted papers

2026

AUDIOCARDS: STRUCTURED METADATA IMPROVES AUDIO LANGUAGE MODELS FOR SOUND DESIGN

ICASSP 2026oral

Sound designers search for sounds in large sound effects libraries using aspects such as sound class or visual context. However, the metadata needed for such search is often missing or incomplete, and requires significant manual effort to add. Existing solutions to automate this task by generating m…

Cited by 0SourcePDFScholar
2023

Does a Quieter City Mean Fewer Complaints? The Sounds of New York City During Covid-19 Lockdown

ICASSP 2023accepted

The COVID-19 pandemic had an unprecedented effect in human activity and city landscapes. A very notorious transformation during this period was the change in noise levels and patterns across cities. Small scale studies have show this change in noise levels across different locations in the globe. In…

Cited by 0SourceScholar
2021

Few-Shot Continual Learning for Audio Classification

ICASSP 2021accepted

Supervised learning for audio classification typically imposes a fixed class vocabulary, which can be limiting for real-world applications where the target class vocabulary is not known a priori or changes dynamically. In this work, we introduce a few-shot continual learning framework for audio clas…

Cited by 0SourceScholar
2021

Specialized Embedding Approximation for Edge Intelligence: A Case Study in Urban Sound Classification

ICASSP 2021accepted

Embedding models that encode semantic information into low-dimensional vector representations are useful in various machine learning tasks with limited training data. However, these models are typically too large to support inference in small edge devices, which motivates training of smaller yet com…

Cited by 0SourceScholar
2019

Active Learning for Efficient Audio Annotation and Classification with a Large Amount of Unlabeled Data

ICASSP 2019accepted

There are many sound classification problems that have target classes which are rare or unique to the context of the problem. For these problems, existing data sets are not sufficient and we must create new problem-specific datasets to train classification models. However, annotating a new dataset f…

Cited by 0SourceScholar
2018

Investigating the Effect of Sound-Event Loudness on Crowdsourced Audio Annotations

ICASSP 2018accepted

Audio annotation is an important step in developing machine-listening systems. It is also a time consuming process, which has motivated investigators to crowdsource audio annotations. However, there are many factors that affect annotations, many of which have not been adequately investigated. In pre…

Cited by 0SourceScholar
2016

Fast and easy crowdsourced perceptual audio evaluation

ICASSP 2016accepted

Automated objective methods of audio evaluation are fast, cheap, and require little effort by the investigator. However, objective evaluation methods do not exist for the output of all audio processing algorithms, often have output that correlates poorly with human quality assessments, and require g…

Cited by 0SourceScholar