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Moise Blanchard

3 accepted papers

2025

GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms

NeurIPS 2025spotlight

Game-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of security games -- grounded in real-world scenarios like pat…

Cited by 0SourcecodeScholar
2022

Shallow and Deep Networks are Near-Optimal Approximators of Korobov Functions

ICLR 2022poster

In this paper, we analyze the number of neurons and training parameters that a neural network needs to approximate multivariate functions of bounded second mixed derivatives --- Korobov functions. We prove upper bounds on these quantities for shallow and deep neural networks, drastically lessening t…

Cited by 14SourcePDFScholar