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Peter Eisert

6 accepted papers

2025

CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis

NeurIPS 2025poster

Recently, 3D GANs based on 3D Gaussian splatting have been proposed for high quality synthesis of human heads. However, existing methods stabilize training and enhance rendering quality from steep viewpoints by conditioning the random latent vector on the current camera position. This compromises 3D…

Cited by 0SourceScholar
2025

RIPE: Reinforcement Learning on Unlabeled Image Pairs for Robust Keypoint Extraction

ICCV 2025poster

We introduce RIPE, an innovative reinforcement learning-based framework for weakly-supervised training of a keypoint extractor that excels in both detection and description tasks. In contrast to conventional training regimes that depend heavily on artificial transformations, pre-generated models, or…

2024

Compact 3D Scene Representation via Self-Organizing Gaussian Grids

ECCV 2024poster

"3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterization allowing for very fast rendering at high-quality. However, the storage size is significantly higher, which hinders…

2024

SPVLoc: Semantic Panoramic Viewport Matching for 6D Camera Localization in Unseen Environments

ECCV 2024oral

"In this paper, we present SPVLoc, a global indoor localization method that accurately determines the six-dimensional (6D) camera pose of a query image and requires minimal scene-specific prior knowledge and no scene-specific training. Our approach employs a novel matching procedure to localize the…

2023

Dynamic Multi-View Scene Reconstruction Using Neural Implicit Surface

ICASSP 2023accepted

Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is under-constrained and noisy. Other works introduce surface co…

Cited by 0SourceScholar
2022

Multi-View Mesh Reconstruction With Neural Deferred Shading

CVPR 2022poster

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While flexible, neural surface representations are a significant bottle…

Cited by 57PDFcodeScholar