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Qingan Yan

10 accepted papers

2025

ActiveGAMER: Active GAussian Mapping through Efficient Rendering

CVPR 2025poster

We introduce ActiveGAMER, an active mapping system that utilizes 3D Gaussian Splatting (3DGS) to achieve high-quality, real-time scene mapping and exploration. Unlike traditional NeRF-based methods, which are computationally demanding and restrict active mapping performance, our approach leverages t…

Cited by 2SourcePDFScholar
2025

PlanarNeRF: Online Learning of Planar Primitives with Neural Radiance Fields

ICRA 2025

Identifying spatially complete planar primitives from visual data is a crucial task in computer vision. Prior methods are largely restricted to either 2D segment recovery or simplifying 3D structures, even with extensive plane annotations. We present PlanarNeRF, a novel framework capable of detectin

Cited by 8SourceScholar
2024

NARUTO: Neural Active Reconstruction from Uncertain Target Observations

CVPR 2024poster

We present NARUTO a neural active reconstruction system that combines a hybrid neural representation with uncertainty learning enabling high-fidelity surface reconstruction. Our approach leverages a multi-resolution hash-grid as the mapping backbone chosen for its exceptional convergence speed and c…

2023

RIAV-MVS: Recurrent-Indexing an Asymmetric Volume for Multi-View Stereo

CVPR 2023poster

This paper presents a learning-based method for multi-view depth estimation from posed images. Our core idea is a "learning-to-optimize" paradigm that iteratively indexes a plane-sweeping cost volume and regresses the depth map via a convolutional Gated Recurrent Unit (GRU). Since the cost volume pl…

2022

GeoRefine: Self-Supervised Online Depth Refinement for Accurate Dense Mapping

ECCV 2022poster

"We present a robust and accurate depth refinement system, named GeoRefine, for geometrically-consistent dense mapping from monocular sequences. GeoRefine consists of three modules: a hybrid SLAM module using learning-based priors, an online depth refinement module leveraging self-supervision, and a…

Cited by 11SourcePDFScholar
2022

PlaneMVS: 3D Plane Reconstruction From Multi-View Stereo

CVPR 2022poster

We present a novel framework named PlaneMVS for 3D plane reconstruction from multiple input views with known camera poses. Most previous learning-based plane reconstruction methods reconstruct 3D planes from single images, which highly rely on single-view regression and suffer from depth scale ambig…

Cited by 49PDFcodeScholar
2020

Detail Preserved Point Cloud Completion via Separated Feature Aggregation

ECCV 2020poster

Point cloud shape completion is a challenging problem in 3D vision and robotics. Existing learning-based frameworks leverage encoder-decoder architectures to recover the complete shape from a compactly encoded global feature vector. Though the global feature can approximately represent the overall l…

2018

Texture Mapping for 3D Reconstruction With RGB-D Sensor

CVPR 2018poster

Acquiring realistic texture details for 3D models is important in 3D reconstruction. However, the existence of geometric errors, caused by noisy RGB-D sensor data, always makes the color images cannot be accurately aligned onto reconstructed 3D models. In this paper, we propose a global-to-local cor…

Cited by 102SourcePDFScholar
2017

Distinguishing the Indistinguishable: Exploring Structural Ambiguities via Geodesic Context

CVPR 2017spotlight

A perennial problem in structure from motion (SfM) is visual ambiguity posed by repetitive structures. Recent disambiguating algorithms infer ambiguities mainly via explicit background context, thus face limitations in highly ambiguous scenes which are visually indistinguishable. Instead of analyzin…

Cited by 38PDFcodeScholar