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Rein Houthooft

8 accepted papers

2018

Evolved Policy Gradients

NeurIPS 2018spotlight

We propose a metalearning approach for learning gradient-based reinforcement learning (RL) algorithms. The idea is to evolve a differentiable loss function, such that an agent, which optimizes its policy to minimize this loss, will achieve high rewards. The loss is parametrized via temporal convolut…

2018

Parameter Space Noise for Exploration

ICLR 2018poster

Deep reinforcement learning (RL) methods generally engage in exploratory behavior through noise injection in the action space. An alternative is to add noise directly to the agent's parameters, which can lead to more consistent exploration and a richer set of behaviors. Methods such as evolutionary…

Cited by 811SourcePDFScholar
2018

Some Considerations on Learning to Explore via Meta-Reinforcement Learning

ICLR 2018workshop

We consider the problem of exploration in meta reinforcement learning. Two new meta reinforcement learning algorithms are suggested: E-MAML and ERL2. Results are presented on a novel environment we call 'Krazy World' and a set of maze environments. We show E-MAML and ERL2 deliver better performance…

Cited by 151SourcecodeScholar
2018

The Importance of Sampling inMeta-Reinforcement Learning

NeurIPS 2018poster

We interpret meta-reinforcement learning as the problem of learning how to quickly find a good sampling distribution in a new environment. This interpretation leads to the development of two new meta-reinforcement learning algorithms: E-MAML and E-$\text{RL}^2$. Results are presented on a new enviro…

2017

#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning

NeurIPS 2017poster

Count-based exploration algorithms are known to perform near-optimally when used in conjunction with tabular reinforcement learning (RL) methods for solving small discrete Markov decision processes (MDPs). It is generally thought that count-based methods cannot be applied in high-dimensional state s…

Cited by 777SourcePDFScholar
2016

Benchmarking Deep Reinforcement Learning for Continuous Control

ICML 2016poster

Recently, researchers have made significant progress combining the advances in deep learning for learning feature representations with reinforcement learning. Some notable examples include training agents to play Atari games based on raw pixel data and to acquire advanced manipulation skills using r…

2016

InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets

NeurIPS 2016poster

This paper describes InfoGAN, an information-theoretic extension to the Generative Adversarial Network that is able to learn disentangled representations in a completely unsupervised manner. InfoGAN is a generative adversarial network that also maximizes the mutual information between a small subset…

Cited by 5972SourcePDFScholar
2016

VIME: Variational Information Maximizing Exploration

NeurIPS 2016poster

Scalable and effective exploration remains a key challenge in reinforcement learning (RL). While there are methods with optimality guarantees in the setting of discrete state and action spaces, these methods cannot be applied in high-dimensional deep RL scenarios. As such, most contemporary RL relie…

Cited by 967SourcePDFScholar