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Rengan Xie

6 accepted papers

2026

HIVE-3D: Hierarchical Voxel Enhancement for High-Quality 3D Scene Generation

ICML 2026poster

Recently, a line of works can generate impressive 3D objects from a single image, but they are limited by restricted representation resolution, making them unsuitable for 3D scene generation. In this work, we introduce \name, a novel method for high-quality 3D scene generation based on hierarchical …

Cited by 0SourceScholar
2026

LiDAR-GS++: Improving LiDAR Gaussian Reconstruction via Diffusion Priors

AAAI 2026technical

Recent GS-based rendering has made significant progress for LiDAR, surpassing Neural Radiance Fields (NeRF) in both quality and speed. However, these methods exhibit artifacts in extrapolated novel view synthesis due to the incomplete reconstruction from single traversal scans. To address this limit

Cited by 0SourcePDFScholar
2025

A3GS: Arbitrary Artistic Style into Arbitrary 3D Gaussian Splatting

ICCV 2025poster

Recently, the field of 3D scene stylization has attracted considerable attention, particularly for applications in the metaverse. A key challenge is rapidly transferring the style of an arbitrary reference image to a 3D scene while faithfully preserving its content structure and spatial layout. Work…

Cited by 0SourcePDFScholar
2025

Hand-held Object Reconstruction from RGB Video with Dynamic Interaction

CVPR 2025poster

This work aims to reconstruct the 3D geometry of a rigid object manipulated by one or both hands using monocular RGB video. Previous methods rely on Structure-from-Motion or hand priors to estimate relative motion between the object and camera, which typically assume textured objects or single-hand…

2025

IntrinsicControlNet: Cross-distribution Image Generation with Real and Unreal

ICCV 2025poster

Realistic images are usually produced by simulating light transportation results of 3D scenes using rendering engines. This framework can precisely control the output but is usually weak at producing photo-like images. Alternatively, diffusion models have seen great success in photorealistic image g…

Cited by 0SourcePDFScholar
2024

In-Hand 3D Object Reconstruction from a Monocular RGB Video

AAAI 2024technical

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view images achieved compelling results in the visible part of the o…