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Romain Laroche

22 accepted papers

2025

Learning Fused State Representations for Control from Multi-View Observations

ICML 2025poster

Multi-View Reinforcement Learning (MVRL) seeks to provide agents with multi-view observations, enabling them to perceive environment with greater effectiveness and precision. Recent advancements in MVRL focus on extracting latent representations from multiview observations and leveraging them in con…

2025

Rejecting Hallucinated State Targets during Planning

ICML 2025poster

Generative models can be used in planning to propose targets corresponding to states that agents deem either likely or advantageous to experience. However, imperfections, common in learned models, lead to infeasible hallucinated targets, which can cause delusional behaviors and thus safety concerns.…

2024

Consciousness-Inspired Spatio-Temporal Abstractions for Better Generalization in Reinforcement Learning

ICLR 2024poster

Inspired by human conscious planning, we propose Skipper, a model-based reinforcement learning framework utilizing spatio-temporal abstractions to generalize better in novel situations. It automatically decomposes the given task into smaller, more manageable subtasks, and thus enables sparse decisio…

2024

Think Before You Act: Decision Transformers with Working Memory

ICML 2024poster

Decision Transformer-based decision-making agents have shown the ability to generalize across multiple tasks. However, their performance relies on massive data and computation. We argue that this inefficiency stems from the forgetting phenomenon, in which a model memorizes its behaviors in parameter…

2023

Behavior Prior Representation learning for Offline Reinforcement Learning

ICLR 2023poster

Offline reinforcement learning (RL) struggles in environments with rich and noisy inputs, where the agent only has access to a fixed dataset without environment interactions. Past works have proposed common workarounds based on the pre-training of state representations, followed by policy training.…

2023

Beyond Uniform Sampling: Offline Reinforcement Learning with Imbalanced Datasets

NeurIPS 2023poster

Offline reinforcement learning (RL) enables learning a decision-making policy without interaction with the environment. This makes it particularly beneficial in situations where such interactions are costly. However, a known challenge for offline RL algorithms is the distributional mismatch between…

2023

Harnessing Mixed Offline Reinforcement Learning Datasets via Trajectory Weighting

ICLR 2023poster

Most offline reinforcement learning (RL) algorithms return a target policy maximizing a trade-off between (1) the expected performance gain over the behavior policy that collected the dataset, and (2) the risk stemming from the out-of-distribution-ness of the induced state-action occupancy. It follo…

2023

On the Convergence of SARSA with Linear Function Approximation

ICML 2023poster

SARSA, a classical on-policy control algorithm for reinforcement learning, is known to chatter when combined with linear function approximation: SARSA does not diverge but oscillates in a bounded region. However, little is known about how fast SARSA converges to that region and how large the region…

Cited by 13SourcePDFScholar
2023

Understanding and Addressing the Pitfalls of Bisimulation-based Representations in Offline Reinforcement Learning

NeurIPS 2023poster

While bisimulation-based approaches hold promise for learning robust state representations for Reinforcement Learning (RL) tasks, their efficacy in offline RL tasks has not been up to par. In some instances, their performance has even significantly underperformed alternative methods. We aim to unde…

2022

Beyond the Policy Gradient Theorem for Efficient Policy Updates in Actor-Critic Algorithms

AISTATS 2022poster

In Reinforcement Learning, the optimal action at a given state is dependent on policy decisions at subsequent states. As a consequence, the learning targets evolve with time and the policy optimization process must be efficient at unlearning what it previously learnt. In this paper, we discover that…

Cited by 4SourcePDFScholar
2022

Discrete Compositional Representations as an Abstraction for Goal Conditioned Reinforcement Learning

NeurIPS 2022accept

Goal-conditioned reinforcement learning (RL) is a promising direction for training agents that are capable of solving multiple tasks and reach a diverse set of objectives. How to \textit{specify} and \textit{ground} these goals in such a way that we can both reliably reach goals during training as…

Cited by 10SourcePDFScholar
2022

When does return-conditioned supervised learning work for offline reinforcement learning?

NeurIPS 2022accept

Several recent works have proposed a class of algorithms for the offline reinforcement learning (RL) problem that we will refer to as return-conditioned supervised learning (RCSL). RCSL algorithms learn the distribution of actions conditioned on both the state and the return of the trajectory. Then…

2021

Multi-Objective SPIBB: Seldonian Offline Policy Improvement with Safety Constraints in Finite MDPs

NeurIPS 2021poster

We study the problem of Safe Policy Improvement (SPI) under constraints in the offline Reinforcement Learning (RL) setting. We consider the scenario where: (i) we have a dataset collected under a known baseline policy, (ii) multiple reward signals are received from the environment inducing as many o…

Cited by 24SourcePDFScholar
2020

Learning Dynamic Belief Graphs to Generalize on Text-Based Games

NeurIPS 2020poster

Playing text-based games requires skills in processing natural language and sequential decision making. Achieving human-level performance on text-based games remains an open challenge, and prior research has largely relied on hand-crafted structured representations and heuristics. In this work, we i…

2020

Reinforcement Learning Framework for Deep Brain Stimulation Study

IJCAI 2020poster

Malfunctioning neurons in the brain sometimes operate synchronously, reportedly causing many neurological diseases, e.g. Parkinson’s. Suppression and control of this collective synchronous activity are therefore of great importance for neuroscience, and can only rely on limited engineering trials du…

2019

Budgeted Reinforcement Learning in Continuous State Space

NeurIPS 2019poster

A Budgeted Markov Decision Process (BMDP) is an extension of a Markov Decision Process to critical applications requiring safety constraints. It relies on a notion of risk implemented in the shape of an upper bound on a constrains violation signal that -- importantly -- can be modified in real-time.…

2019

Safe Policy Improvement with Baseline Bootstrapping

ICML 2019oral

This paper considers Safe Policy Improvement (SPI) in Batch Reinforcement Learning (Batch RL): from a fixed dataset and without direct access to the true environment, train a policy that is guaranteed to perform at least as well as the baseline policy used to collect the data. Our approach, called…

2017

Hybrid Reward Architecture for Reinforcement Learning

NeurIPS 2017poster

One of the main challenges in reinforcement learning (RL) is generalisation. In typical deep RL methods this is achieved by approximating the optimal value function with a low-dimensional representation using a deep network. While this approach works well in many domains, in domains where the optim…

Cited by 331SourcePDFScholar