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Roya Firoozi

4 accepted papers

2025

E2Map: Experience-and-Emotion Map for Self-Reflective Robot Navigation with Language Models

ICRA 2025

Large language models (LLMs) have shown significant potential in guiding embodied agents to execute language instructions across a range of tasks, including robotic manipulation and navigation. However, existing methods are primarily designed for static environments and do not leverage the agent's o

Cited by 5SourcecodeScholar
2024

Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting

CoRL 2024poster

We present Splat-MOVER, a modular robotics stack for open-vocabulary robotic manipulation, which leverages the editability of Gaussian Splatting (GSplat) scene representations to enable multi-stage manipulation tasks. Splat-MOVER consists of: (i) ASK-Splat, a GSplat representation that distills sema…

Cited by 23SourcecodeScholar
2023

Intention Communication and Hypothesis Likelihood in Game-Theoretic Motion Planning

RA-L 2023

Game-theoretic motion planners are a potent solution for controlling systems of multiple highly interactive robots. Most existing game-theoretic planners unrealistically assume <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">a priori</i> objective fu

Cited by 9SourceScholar
2023

Local Non-Cooperative Games with Principled Player Selection for Scalable Motion Planning

IROS 2023poster

Game-theoretic motion planners are a powerful tool for the control of interactive multi-agent robot systems. Indeed, contrary to predict-then-plan paradigms, game-theoretic planners do not ignore the interactive nature of the problem, and simultaneously predict the behaviour of other agents while co…

Cited by 3SourceScholar