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Satinder

1 accepted papers

2016

Control of Memory, Active Perception, and Action in Minecraft

ICML 2016poster

In this paper, we introduce a new set of reinforcement learning (RL) tasks in Minecraft (a flexible 3D world). We then use these tasks to systematically compare and contrast existing deep reinforcement learning (DRL) architectures with our new memory-based DRL architectures. These tasks are designed…

Cited by 397SourcePDFScholar