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Shaofan Liu

8 accepted papers

2026

AdaRoPE: Not All Attention Heads Should Rotate and Scale Equally

ICML 2026poster

Rotary Position Embeddings (RoPE) are widely adopted in Transformers to encode positional information, yet standard implementations enforce a uniform frequency schedule and scaling across all attention heads. Using simplified retrieval tasks and length generalization scenarios, we show—both empirica…

Cited by 0SourceScholar
2026

Dense Monocular SLAM in Real-Time with Structured Gaussian Representation

ICRA 2026poster

Monocular dense SLAM faces significant challenges in low-texture environments and under rapid camera motions. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However, existing 3DGS-based SLAM systems employ end-to-end optimiza…

Cited by 0SourceScholar
2026

GeoMind: Explicit Spatial Reasoning via Dual-Reference Geometric Modeling

IJCAI 2026

While Vision-Language Models (VLMs) excel at semantic understanding, they struggle to comprehend 3D spatial relationships from limited views. Their reliance on implicit geometric encoding often leads to severe hallucinations and inconsistencies in spatial reasoning tasks. To address this, we introdu

Cited by 0Scholar
2026

Probing How Scalable Table Data Enhances General Long-Context Reasoning

ICML 2026poster

As real-world tasks grow increasingly complex, long-context reasoning has become a core capability for Large Language Models (LLMs). However, few studies explore which data types are effective for long-context reasoning and why. We find that structured table data with periodic structures shows stron…

Cited by 0SourceScholar
2026

REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splatting

CVPR 2026

Articulated objects are pervasive in daily environments, such as drawers and refrigerators. Towards their part-level surface reconstruction and joint parameter estimation, REArtGS [??] introduces a category-agnostic approach using multi-view RGB images at two different states. However, we observe th

Cited by 0SourceScholar
2025

Dense Monocular SLAM in Real-Time With Structured Gaussian Representation

RA-L 2025

Monocular dense SLAM faces significant challenges in low-texture environments and under rapid camera motions. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However, existing 3DGS-based SLAM systems employ end-to-end optimiza

Cited by 3SourceScholar
2024

HVOFusion: Incremental Mesh Reconstruction Using Hybrid Voxel Octree

IJCAI 2024poster

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the surface. Due to the voxel representation or involving with time-…