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Shu Pan

5 accepted papers

2026

Aqua-Splat: Physically-Informed Sonar-Camera Gaussian Splatting for Underwater 3D Reconstruction

ICRA 2026poster

Differentiable Gaussian Splatting (GS) has emerged as a powerful paradigm for scene representation, enabling efficient rendering and real-time editing. However, existing GS-based methods, which rely mainly on clear visual images, perform poorly in underwater environments due to camera distortions su…

Cited by 0SourceScholar
2026

InsSo3D: Inertial Navigation System and 3D Sonar SLAM for Turbid Environment Inspection

ICRA 2026poster

This paper presents InsSo3D, an accurate and efficient method for large-scale 3D Simultaneous Localisation and Mapping (SLAM) using a 3D Sonar and an Inertial Navigation System (INS). Unlike traditional sonar, which produces 2D images containing range and azimuth information but lacks elevation info…

2026

VISO: Robust Underwater Visual-Inertial-Sonar SLAM with Photometric Rendering for Dense 3D Reconstruction

ICRA 2026poster

Visual challenges in underwater environments significantly hinder the accuracy of vision-based localisation and the high-fidelity dense reconstruction. In this paper, we propose VISO, a robust underwater SLAM system that fuses a stereo camera, an inertial measurement unit (IMU), and a 3D sonar to ac…

2025

Aqua-Splat: Physically-Informed Sonar-Camera Gaussian Splatting for Underwater 3D Reconstruction

RA-L 2025

Differentiable Gaussian Splatting (GS) has emerged as a powerful paradigm for scene representation, enabling efficient rendering and real-time editing. However, existing GS-based methods, which rely mainly on clear visual images, perform poorly in underwater environments due to camera distortions su

Cited by 2SourceScholar