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Ti Wang

6 accepted papers

2024

AttA-NET: Attention Aggregation Network for Audio-Visual Emotion Recognition

ICASSP 2024accepted

In video-based emotion recognition, effective multi-modal fusion techniques are essential to leverage the complementary relationship between audio and visual modalities. Recent attention-based fusion methods are widely leveraged for capturing modal-shared properties. However, they often ignore the m…

Cited by 0SourceScholar
2024

Dual-Branch Graph Transformer Network for 3D Human Mesh Reconstruction from Video

IROS 2024poster

Human Mesh Reconstruction (HMR) from monocular video plays an important role in human-robot interaction and collaboration. However, existing video-based human mesh reconstruction methods face a trade-off between accurate reconstruction and smooth motion. These methods design networks based on either…

Cited by 0SourcecodeScholar
2023

Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video

ICCV 2023poster

Despite significant progress in single image-based 3D human mesh recovery, accurately and smoothly recovering 3D human motion from a video remains challenging. Existing video-based methods generally recover human mesh by estimating the complex pose and shape parameters from coupled image features, w…

Cited by 22PDFcodeScholar
2023

Gator: Graph-Aware Transformer with Motion-Disentangled Regression for Human Mesh Recovery from a 2D Pose

ICASSP 2023accepted

3D human mesh recovery from a 2D pose plays an important role in various applications. However, it is hard for existing methods to simultaneously capture the multiple relations during the evolution from skeleton to mesh, including joint-joint, joint-vertex and vertex-vertex relations, which often le…

Cited by 0SourceScholar
2023

Interweaved Graph and Attention Network for 3D Human Pose Estimation

ICASSP 2023accepted

Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we propose a novel Interweaved Graph and Attention Network (IGANet)…

Cited by 0SourceScholar