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Tianyuan Chang

1 accepted papers

2026

Animator-Centric Skeleton Generation on Objects with Fine-Grained Details

CVPR 2026

Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck for real-world animation workflows. To address this, we pro

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