2026
CaT-GS: Efficient 3DGS Rendering for Large-Scale Scenes with Inter-frame Caching and Tile Scheduling
CVPR 2026
Recent breakthroughs in 3D Gaussian Splatting (3DGS) have advanced neural rendering with high fidelity and speed. However, its performance degrades significantly in large-scale scenes due to the computational burden of tile-based rasterization. Existing optimization efforts either require costly sce