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Victor Lempitsky

39 accepted papers

2023

DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatars

ICCV 2023poster

We present DINAR, an approach for creating realistic rigged fullbody avatars from single RGB images. Similarly to previous works, our method uses neural textures combined with the SMPL-X body model to achieve photo-realistic quality of avatars while keeping them easy to animate and fast to infer. To…

Cited by 33PDFScholar
2023

Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction

ICCV 2023oral

Generating realistic human 3D reconstructions using image or video data is essential for various communication and entertainment applications. While existing methods achieved impressive results for body and facial regions, realistic hair modeling still remains challenging due to its high mechanical…

Cited by 26PDFScholar
2022

NPBG++: Accelerating Neural Point-Based Graphics

CVPR 2022poster

We present a new system (NPBG++) for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently leverages the multiview observations and the point cloud of a static scene to predict a neural descriptor for each point, improving upon t…

Cited by 80PDFcodeScholar
2022

Stereo Magnification With Multi-Layer Images

CVPR 2022poster

Representing scenes with multiple semitransparent colored layers has been a popular and successful choice for real-time novel view synthesis. Existing approaches infer colors and transparency values over regularly spaced layers of planar or spherical shape. In this work, we introduce a new view synt…

Cited by 17PDFScholar
2021

Image Generators With Conditionally-Independent Pixel Synthesis

CVPR 2021poster

Existing image generator networks rely heavily on spatial convolutions and, optionally, self-attention blocks in order to gradually synthesize images in a coarse-to-fine manner. Here, we present a new architecture for image generators, where the color value at each pixel is computed independently gi…

Cited by 187PDFcodeScholar
2021

StylePeople: A Generative Model of Fullbody Human Avatars

CVPR 2021poster

We propose a new type of full-body human avatars, which combines parametric mesh-based body model with a neural texture. We show that with the help of neural textures, such avatars can successfully model clothing and hair, which usually poses a problem for mesh-based approaches. We also show how the…

Cited by 86PDFcodeScholar
2020

DeepLandscape: Adversarial Modeling of Landscape Videos

ECCV 2020poster

We build a new model of landscape videos that can be trained on a mixture of static landscape images as well as landscape animations. Our architecture extends StyleGAN model by augmenting it with parts that allow to model dynamic changes in a scene. Once trained, our model can be used to generate re…

2020

Fast Bi-layer Neural Synthesis of One-Shot Realistic Head Avatars

ECCV 2020poster

We propose a neural rendering-based system that creates head avatars from a single photograph. Our approach models a person's appearance by decomposing it into two layers. The first layer is a pose-dependent coarse image that is synthesized by a small neural network. The second layer is defined by a…

2020

High-Resolution Daytime Translation Without Domain Labels

CVPR 2020oral

Modeling daytime changes in high resolution photographs, e.g., re-rendering the same scene under different illuminations typical for day, night, or dawn, is a challenging image manipulation task. We present the high-resolution daytime translation (HiDT) model for this task. HiDT combines a generativ…

Cited by 114PDFcodeScholar
2020

Hyperbolic Image Embeddings

CVPR 2020oral

Computer vision tasks such as image classification, image retrieval, and few-shot learning are currently dominated by Euclidean and spherical embeddings so that the final decisions about class belongings or the degree of similarity are made using linear hyperplanes, Euclidean distances, or spherical…

Cited by 372PDFcodeScholar
2020

Neural Head Reenactment with Latent Pose Descriptors

CVPR 2020poster

We propose a neural head reenactment system, which is driven by a latent pose representation and is capable of predicting the foreground segmentation alongside the RGB image. The latent pose representation is learned as a part of the entire reenactment system, and the learning process is based solel…

Cited by 157PDFcodeScholar
2019

Coordinate-Based Texture Inpainting for Pose-Guided Human Image Generation

CVPR 2019poster

We present a new deep learning approach to pose-guided resynthesis of human photographs. At the heart of the new approach is the estimation of the complete body surface texture based on a single photograph. Since the input photograph always observes only a part of the surface, we suggest a new inpai…

Cited by 135PDFScholar
2019

Few-Shot Adversarial Learning of Realistic Neural Talking Head Models

ICCV 2019oral

Several recent works have shown how highly realistic human head images can be obtained by training convolutional neural networks to generate them. In order to create a personalized talking head model, these works require training on a large dataset of images of a single person. However, in many prac…

Cited by 810PDFScholar
2018

Image Manipulation with Perceptual Discriminators

ECCV 2018poster

Systems that perform image manipulation using deep convolutional networks have achieved remarkable realism. Perceptual losses and losses based on adversarial discriminators are the two main classes of learning objectives behind these advances. In this work, we show how these two ideas can be combine…

2018

Stereo relative pose from line and point feature triplets

ECCV 2018poster

Stereo relative pose problem lies at the core of stereo visual odometry systems that are used in many applications. In this work we present two minimal solvers for stereo relative pose. We specifically con- sider the case when a minimal set consist of three point or line features and each of them ha…

2017

Improved Texture Networks: Maximizing Quality and Diversity in Feed-Forward Stylization and Texture Synthesis

CVPR 2017poster

The recent work of Gatys et al., who characterized the style of an image by the statistics of convolutional neural network filters, ignited a renewed interest in the texture generation and image stylization problems. While their image generation technique uses a slow optimization process, recently s…

Cited by 1004PDFcodeScholar
2017

Product Split Trees

CVPR 2017poster

In this work, we introduce a new kind of spatial partition trees for efficient nearest-neighbor search. Our approach first identifies a set of useful data splitting directions, and then learns a codebook that can be used to encode such directions. We use the product-quantization idea in order to mak…

Cited by 12PDFScholar
2016

Texture Networks: Feed-forward Synthesis of Textures and Stylized Images

ICML 2016poster

Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an alternative approach that moves the computational burden to a…

2015

Learning To Look Up: Realtime Monocular Gaze Correction Using Machine Learning

CVPR 2015poster

We revisit the well-known problem of gaze correction and present a solution based on supervised machine learning. At training time, our system observes pairs of images, where each pair contains the face of the same person with a fixed angular difference in gaze direction. It then learns to synthesiz…

Cited by 52SourcePDFScholar