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Artem Sevastopolsky

5 accepted papers

2026

Densemarks: Learning Canonical Embeddings for Human Heads Images via Point Tracks

ICLR 2026poster

We propose DenseMarks -- a new learned representation for human heads, enabling high-quality dense correspondences of human head images. For a 2D image of a human head, a Vision Transformer network predicts a 3D embedding for each pixel, which corresponds to a location in a 3D canonical unit cube.…

Cited by 0SourceScholar
2025

Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars

ICCV 2025poster

Traditionally, creating photo-realistic 3D head avatars requires a studio-level multi-view capture setup and expensive optimization during test-time, limiting the use of digital human doubles to the VFX industry or offline renderings. To address this shortcoming, we present Avat3r, which regresses a…

Cited by 0SourcePDFScholar
2025

GaussianSpeech: Audio-Driven Personalized 3D Gaussian Avatars

ICCV 2025poster

We introduce GaussianSpeech, a novel approach that synthesizes high-fidelity animation sequences of photorealistic and personalized multi-view consistent 3D human head avatars from spoken audio at real-time rendering rates. To capture the expressive and detailed nature of human heads, including skin…

2019

Coordinate-Based Texture Inpainting for Pose-Guided Human Image Generation

CVPR 2019poster

We present a new deep learning approach to pose-guided resynthesis of human photographs. At the heart of the new approach is the estimation of the complete body surface texture based on a single photograph. Since the input photograph always observes only a part of the surface, we suggest a new inpai…

Cited by 135PDFScholar