← Search

Weilin Yuan

3 accepted papers

2026

Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation

CVPR 2026

Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI representation as an auxiliary generative objective to guide v

Cited by 0SourceScholar
2025

Meta-Reinforcement Learning With Evolving Gradient Regularization

RA-L 2025

Deep reinforcement learning (DRL) typically requires reinitializing training for new tasks, limiting its generalization due to isolated knowledge transfer. Meta-reinforcement learning (Meta-RL) addresses this by enabling rapid adaptation through prior task experiences, yet existing gradient-based me

Cited by 1SourceScholar
2024

Offline Meta-Reinforcement Learning with Evolving Gradient Agreement

IROS 2024poster

Meta-Reinforcement Learning (Meta-RL) is a machine learning paradigm aimed at learning reinforcement learning policies that can quickly adapt to unseen tasks with few-shot data. Nevertheless, applying Meta-RL to real-world applications faces challenges due to the cost of data acquisition. To address…

Cited by 0SourceScholar