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William F Whitney

7 accepted papers

2025

Linear Transformer Topological Masking with Graph Random Features

ICLR 2025poster

When training transformers on graph-structured data, incorporating information about the underlying topology is crucial for good performance. Topological masking, a type of relative position encoding, achieves this by upweighting or downweighting attention depending on the relationship between the q…

Cited by 1SourcePDFScholar
2024

Learning 3D Particle-based Simulators from RGB-D Videos

ICLR 2024poster

Realistic simulation is critical for applications ranging from robotics to animation. Traditional analytic simulators sometimes struggle to capture sufficiently realistic simulation which can lead to problems including the well known "sim-to-real" gap in robotics. Learned simulators have emerged as…

Cited by 10SourcePDFScholar
2024

Learning rigid-body simulators over implicit shapes for large-scale scenes and vision

NeurIPS 2024oral

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously hard to model: small changes to the initial state or the simulation parameters can lead to large changes in the final stat…

Cited by 2SourcePDFScholar
2024

Modeling the Real World with High-Density Visual Particle Dynamics

CoRL 2024poster

We present High-Density Visual Particle Dynamics (HD-VPD), a learned world model that can emulate the physical dynamics of real scenes by processing massive latent point clouds containing 100K+ particles. To enable efficiency at this scale, we introduce a novel family of Point Cloud Transformers (P…

Cited by 1SourceScholar
2023

Learning rigid dynamics with face interaction graph networks

ICLR 2023top-25%

Simulating rigid collisions among arbitrary shapes is notoriously difficult due to complex geometry and the strong non-linearity of the interactions. While graph neural network (GNN)-based models are effective at learning to simulate complex physical dynamics, such as fluids, cloth and articulated b…

Cited by 34SourcePDFScholar
2021

Offline RL Without Off-Policy Evaluation

NeurIPS 2021spotlight

Most prior approaches to offline reinforcement learning (RL) have taken an iterative actor-critic approach involving off-policy evaluation. In this paper we show that simply doing one step of constrained/regularized policy improvement using an on-policy Q estimate of the behavior policy performs sur…

2015

Deep Convolutional Inverse Graphics Network

NeurIPS 2015spotlight

This paper presents the Deep Convolution Inverse Graphics Network (DC-IGN), a model that aims to learn an interpretable representation of images, disentangled with respect to three-dimensional scene structure and viewing transformations such as depth rotations and lighting variations. The DC-IGN mod…

Cited by 1155SourcePDFScholar