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Xiaobin Huang

6 accepted papers

2026

MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layouts

CVPR 2026

Generating realistic 3D cities is fundamental to world models, virtual reality, and game development, where an ideal urban scene must satisfy both stylistic diversity, fine-grained, and controllability. However, existing methods struggle to balance the creative flexibility offered by text-based gene

Cited by 0SourcecodeScholar
2025

Pareto Set Learning for Multi-Objective Reinforcement Learning

AAAI 2025technical

Multi-objective decision-making problems have emerged in numerous real-world scenarios, such as video games, navigation and robotics. Considering the clear advantages of Reinforcement Learning (RL) in optimizing decision-making processes, researchers have delved into the development of Multi-Objecti…

Cited by 1SourcePDFScholar
2024

Monte Carlo Tree Search based Space Transfer for Black Box Optimization

NeurIPS 2024spotlight

Bayesian optimization (BO) is a popular method for computationally expensive black-box optimization. However, traditional BO methods need to solve new problems from scratch, leading to slow convergence. Recent studies try to extend BO to a transfer learning setup to speed up the optimization, where…

2024

Stochastic Bayesian Optimization with Unknown Continuous Context Distribution via Kernel Density Estimation

AAAI 2024technical

Bayesian optimization (BO) is a sample-efficient method and has been widely used for optimizing expensive black-box functions. Recently, there has been a considerable interest in BO literature in optimizing functions that are affected by context variable in the environment, which is uncontrollable b…

2022

Monte Carlo Tree Search based Variable Selection for High Dimensional Bayesian Optimization

NeurIPS 2022accept

Bayesian optimization (BO) is a class of popular methods for expensive black-box optimization, and has been widely applied to many scenarios. However, BO suffers from the curse of dimensionality, and scaling it to high-dimensional problems is still a challenge. In this paper, we propose a variable s…