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Xijie Huang

11 accepted papers

2026

FFP-300K: Scaling First-Frame Propagation for Generalizable Video Editing

CVPR 2026

First-Frame Propagation (FFP) offers a promising paradigm for controllable video editing, but existing methods are hampered by a reliance on cumbersome run-time guidance. We identify the root cause of this limitation as the inadequacy of current training datasets, which are often too short, low-reso

Cited by 0SourcecodeScholar
2026

Flying in Clutter on Monocular RGB by Learning in 3D Radiance Fields With Domain Adaptation

RA-L 2026

Modern autonomous navigation systems predominantly rely on lidar and depth cameras. However, a fundamental question remains: Can flying robots navigate in clutter using solely monocular RGB images? Given the prohibitive costs of real-world data collection, learning policies in simulation offers a pr

Cited by 4SourceScholar
2025

AGFSync: Leveraging AI-Generated Feedback for Preference Optimization in Text-to-Image Generation

AAAI 2025technical

Text-to-Image (T2I) diffusion models have achieved remarkable success in image generation. Despite their progress, challenges remain in both prompt-following ability, image quality and lack of high-quality datasets, which are essential for refining these models. As acquiring labeled data is costly,…

Cited by 2SourcePDFScholar
2025

Medical MLLM Is Vulnerable: Cross-Modality Jailbreak and Mismatched Attacks on Medical Multimodal Large Language Models

AAAI 2025technical

Security concerns related to Large Language Models (LLMs) have been extensively explored; however, the safety implications for Multimodal Large Language Models (MLLMs), particularly in medical contexts (MedMLLMs), remain inadequately addressed. This paper investigates the security vulnerabilities of…

2025

SnapGen: Taming High-Resolution Text-to-Image Models for Mobile Devices with Efficient Architectures and Training

CVPR 2025highlight

Existing text-to-image (T2I) diffusion models face several limitations, including large model sizes, slow runtime, and low-quality generation on mobile devices. This paper aims to address all of these challenges by developing an extremely small and fast T2I model that generates high-resolution and h…

2024

Fewer is More: Boosting Math Reasoning with Reinforced Context Pruning

EMNLP 2024main

Large Language Models (LLMs) have shown impressive capabilities, yet they still struggle with math reasoning. In this work, we propose CoT-Influx, a novel approach that pushes the boundary of few-shot Chain-of-Thoughts (CoT) learning to improve LLM mathematical reasoning. Motivated by the observatio…

2024

RoLoRA: Fine-tuning Rotated Outlier-free LLMs for Effective Weight-Activation Quantization

EMNLP 2024finding

Low-Rank Adaptation (LoRA), as a representative Parameter-Efficient Fine-Tuning (PEFT) method, significantly enhances the training efficiency by updating only a small portion of the weights in Large Language Models (LLMs). Recently, weight-only quantization techniques have also been applied to LoRA…

2023

LLM-FP4: 4-Bit Floating-Point Quantized Transformers

EMNLP 2023long main

We propose LLM-FP4 for quantizing both weights and activations in large language models (LLMs) down to 4-bit floating-point values, in a post-training manner. Existing post-training quantization (PTQ) solutions are primarily integer-based and struggle with bit widths below 8 bits. Compared to intege…

Cited by 0SourcecodeScholar
2022

SDQ: Stochastic Differentiable Quantization with Mixed Precision

ICML 2022spotlight

In order to deploy deep models in a computationally efficient manner, model quantization approaches have been frequently used. In addition, as new hardware that supports various-bit arithmetic operations, recent research on mixed precision quantization (MPQ) begins to fully leverage the capacity of…

Cited by 46SourcePDFScholar
2019

Transferable Interactiveness Knowledge for Human-Object Interaction Detection

CVPR 2019poster

Human-Object Interaction (HOI) Detection is an important problem to understand how humans interact with objects. In this paper, we explore Interactiveness Knowledge which indicates whether human and object interact with each other or not. We found that interactiveness knowledge can be learned across…

Cited by 383PDFcodeScholar