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Xuetao Li

5 accepted papers

2026

Covariance Volume Maximization for Embodied Latent Exploration in Deep Reinforcement Learning

ICML 2026poster

Efficient exploration remains a key challenge in deep reinforcement learning, especially for embodied agents operating in realistic environments with high-dimensional observations and complex dynamics. Recent latent exploration methods define bonuses in a learned latent space, but often struggle in …

Cited by 0SourceScholar
2026

E^2DT: Efficient and Effective Decision Transformer with Experience-Aware Sampling for Robotic Manipulation

ICRA 2026poster

In reinforcement learning (RL) for robotic manipulation, the Decision Transformer (DT) has emerged as an effective framework for addressing long-horizon tasks. However, DT’s performance depends heavily on the coverage of collected experiences. Without an active exploration mechanism, standard DT rel…

Cited by 0Scholar
2026

Exploiting Vulnerabilities: Universal Adversarial Attacks on Vision-Language-Action Models in Robotics

ICRA 2026poster

近年来,视觉-语言-行动(VLA)模型通过无缝整合视觉感知、语言理解和动作生成,在端到端的学习框架中彻底革新了机器人作。然而,由于这些模型设计为直接与物理世界和人类交互,其安全性至关重要,即使是小漏洞也可能导致灾难性故障。在本研究中,我们提出了通用对抗对象,这是一种表面纹理优化的球体,当置于机器人视野内时,任务成功率会显著降低。具体来说,我们的方法引入了一个多层次攻击框架,能够共同干扰轨迹规划、任务执行和动作控制。我们在模拟和现实机器人环境中验证了我们的方法。实验结果表明,对抗对象在两种代表性VLA模型(Pi0和RDT&#

Cited by 0Scholar
2026

RGMP: Recurrent Geometric-prior Multimodal Policy for Generalizable Humanoid Robot Manipulation

AAAI 2026technical

Humanoid robots exhibit significant potential in executing diverse human-level skills. However, current research predominantly relies on data-driven approaches that necessitate extensive training datasets to achieve robust multimodal decision-making capabilities and generalizable visuomotor control.

Cited by 0SourcePDFScholar