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Yangyi Huang

4 accepted papers

2025

AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion

ICCV 2025poster

Existing methods for image-to-3D avatar generation struggle to produce highly detailed, animation-ready avatars suitable for real-world applications. We introduce AdaHuman, a novel framework that generates high-fidelity animatable 3D avatars from a single in-the-wild image. AdaHuman incorporates two…

Cited by 0SourcePDFScholar
2024

GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning

CVPR 2024highlight

Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper we seek to leverage Gaussian splatting to generate realistic animatable avatars from textual descriptions addressing the limitati…

Cited by 41SourcePDFScholar
2023

One-shot Implicit Animatable Avatars with Model-based Priors

ICCV 2023poster

Existing neural rendering methods for creating human avatars typically either require dense input signals such as video or multi-view images, or leverage a learned prior from large-scale specific 3D human datasets such that reconstruction can be performed with sparse-view inputs. Most of these metho…

Cited by 41PDFcodeScholar
2021

FuseFormer: Fusing Fine-Grained Information in Transformers for Video Inpainting

ICCV 2021poster

Transformer, as a strong and flexible architecture for modelling long-range relations, has been widely explored in vision tasks. However, when used in video inpainting that requires fine-grained representation, existed method still suffers from yielding blurry edges in detail due to the hard patch s…

Cited by 179PDFcodeScholar