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Xueting Li

27 accepted papers

2025

AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion

ICCV 2025poster

Existing methods for image-to-3D avatar generation struggle to produce highly detailed, animation-ready avatars suitable for real-world applications. We introduce AdaHuman, a novel framework that generates high-fidelity animatable 3D avatars from a single in-the-wild image. AdaHuman incorporates two…

Cited by 0SourcePDFScholar
2025

Coherent 3D Portrait Video Reconstruction via Triplane Fusion

CVPR 2025poster

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, democratizing telepresence. However, per-frame 3D reconstruction exhibits temporal inconsistency and forgets the user's appearance. On the…

Cited by 1SourcePDFScholar
2025

Controllable 3D Outdoor Scene Generation via Scene Graphs

ICCV 2025poster

Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving and gaming. However, current methods offer limited or non-intuitive user control. In this work, we propose a method that uses scene graph as a user-friendly control format to generate outd…

2025

GeoMan: Temporally Consistent Human Geometry Estimation using Image-to-Video Diffusion

ICCV 2025poster

Estimating accurate and temporally consistent 3D human geometry from videos is a challenging problem in computer vision. Existing methods, primarily optimized for single images, often suffer from temporal inconsistencies and fail to capture fine-grained dynamic details. To address these limitations,…

Cited by 0SourcePDFScholar
2025

Layout-your-3D: Controllable and Precise 3D Generation with 2D Blueprint

ICLR 2025poster

We present Layout-Your-3D, a framework that allows controllable and compositional 3D generation from text prompts. Existing text-to-3D methods often struggle to generate assets with plausible object interactions or require tedious optimization processes. To address these challenges, our approach lev…

Cited by 2SourcePDFScholar
2025

No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images

ICLR 2025oral

We introduce NoPoSplat, a feed-forward model capable of reconstructing 3D scenes parameterized by 3D Gaussians from unposed sparse multi-view images. Our model, trained exclusively with photometric loss, achieves real-time 3D Gaussian reconstruction during inference. To eliminate the need for accura…

2025

SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing

CVPR 2025poster

We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either model hair, clothing and human body using a unified geometry or produce hair and garments that are not easily adaptable fo…

Cited by 1SourcePDFScholar
2024

3D Reconstruction with Generalizable Neural Fields using Scene Priors

ICLR 2024poster

High-fidelity 3D scene reconstruction has been substantially advanced by recent progress in neural fields. However, most existing methods train a separate network from scratch for each individual scene. This is not scalable, inefficient, and unable to yield good results given limited views. While le…

2024

A Unified Approach for Text- and Image-guided 4D Scene Generation

CVPR 2024poster

Large-scale diffusion generative models are greatly simplifying image video and 3D asset creation from user provided text prompts and images. However the challenging problem of text-to-4D dynamic 3D scene generation with diffusion guidance remains largely unexplored. We propose Dream-in-4D which fea…

Cited by 51SourcePDFScholar
2024

GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning

CVPR 2024highlight

Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper we seek to leverage Gaussian splatting to generate realistic animatable avatars from textual descriptions addressing the limitati…

Cited by 41SourcePDFScholar
2024

Pyramid Diffusion for Fine 3D Large Scene Generation

ECCV 2024oral

"Diffusion models have shown remarkable results in generating 2D images and small-scale 3D objects. However, their application to the synthesis of large-scale 3D scenes has been rarely explored. This is mainly due to the inherent complexity and bulky size of 3D scenery data, particularly outdoor sce…

2023

Affordance Diffusion: Synthesizing Hand-Object Interactions

CVPR 2023poster

Recent successes in image synthesis are powered by large-scale diffusion models. However, most methods are currently limited to either text- or image-conditioned generation for synthesizing an entire image, texture transfer or inserting objects into a user-specified region. In contrast, in this work…

2023

Generalizable One-shot 3D Neural Head Avatar

NeurIPS 2023poster

We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image. Existing methods either involve time-consuming optimization for a specific person with multiple images, or they struggle to synthesize intricate appearance details beyond the facial region. To addr…

Cited by 31SourcePDFScholar
2023

Self-Supervised Super-Plane for Neural 3D Reconstruction

CVPR 2023poster

Neural implicit surface representation methods show impressive reconstruction results but struggle to handle texture-less planar regions that widely exist in indoor scenes. Existing approaches addressing this leverage image prior that requires assistive networks trained with large-scale annotated da…

2023

Zero-Shot Pose Transfer for Unrigged Stylized 3D Characters

CVPR 2023poster

Transferring the pose of a reference avatar to stylized 3D characters of various shapes is a fundamental task in computer graphics. Existing methods either require the stylized characters to be rigged, or they use the stylized character in the desired pose as ground truth at training. We present a z…

2022

Autoregressive 3D Shape Generation via Canonical Mapping

ECCV 2022poster

"With the capacity of modeling long-range dependencies in sequential data, transformers have shown remarkable performances in a variety of generative tasks such as image, audio, and text generation. Yet, taming them in generating less structured and voluminous data formats such as high-resolution po…

2022

Learning Continuous Environment Fields via Implicit Functions

ICLR 2022poster

We propose a novel scene representation that encodes reaching distance -- the distance between any position in the scene to a goal along a feasible trajectory. We demonstrate that this environment field representation can directly guide the dynamic behaviors of agents in 2D mazes or 3D indoor scenes…

Cited by 12SourcePDFScholar
2022

Scraping Textures from Natural Images for Synthesis and Editing

ECCV 2022poster

"Existing texture synthesis methods focus on generating large texture images given a small texture sample. But such samples are typically assumed to be highly curated: rectangular, clean, and stationary. This paper aims to scrape textures directly from natural images of everyday objects and scenes,…

Cited by 4SourcePDFScholar
2021

Learning 3D Dense Correspondence via Canonical Point Autoencoder

NeurIPS 2021poster

We propose a canonical point autoencoder (CPAE) that predicts dense correspondences between 3D shapes of the same category. The autoencoder performs two key functions: (a) encoding an arbitrarily ordered point cloud to a canonical primitive, e.g., a sphere, and (b) decoding the primitive back to the…

Cited by 28SourcePDFScholar
2020

Online Adaptation for Consistent Mesh Reconstruction in the Wild

NeurIPS 2020poster

This paper presents an algorithm to reconstruct temporally consistent 3D meshes of deformable object instances from videos in the wild. Without requiring annotations of 3D mesh, 2D keypoints, or camera pose for each video frame, we pose video-based reconstruction as a self-supervised online adaptati…

Cited by 61SourcePDFScholar
2020

Self-supervised Single-view 3D Reconstruction via Semantic Consistency

ECCV 2020poster

We learn a self-supervised, single-view 3D reconstruction model that predicts the 3D mesh shape, texture and camera pose of a target object with a collection of 2D images and silhouettes. The proposed method does not necessitate 3D supervision, manually annotated keypoints, multi-view images of an o…

Cited by 200SourcePDFScholar
2019

Joint-task Self-supervised Learning for Temporal Correspondence

NeurIPS 2019poster

This paper proposes to learn reliable dense correspondence from videos in a self-supervised manner. Our learning process integrates two highly related tasks: tracking large image regions and establishing fine-grained pixel-level associations between consecutive video frames. We exploit the synergy b…

2019

Learning Linear Transformations for Fast Image and Video Style Transfer

CVPR 2019poster

Given a random pair of images, a universal style transfer method extracts the feel from a reference image to synthesize an output based on the look of a content image. Recent algorithms based on second-order statistics, however, are either computationally expensive or prone to generate artifacts due…

Cited by 291PDFScholar
2019

Putting Humans in a Scene: Learning Affordance in 3D Indoor Environments

CVPR 2019poster

Affordance modeling plays an important role in visual understanding. In this paper, we aim to predict affordances of 3D indoor scenes, specifically what human poses are afforded by a given indoor environment, such as sitting on a chair or standing on the floor. In order to predict valid affordances…

Cited by 125PDFScholar
2018

A Closed-form Solution to Photorealistic Image Stylization

ECCV 2018poster

Photorealistic image stylization concerns transferring style of a reference photo to a content photo with the constraint that the stylized photo should remain photorealistic. While several photorealistic image stylization methods exist, they tend to generate spatially inconsistent stylizations with…